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Devlog
Submission to Portfolio Builders Jam - Week #7
Legend of Voxelwood
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Devlog
made a post on a subreddit
March 05, 2025
by
chooon
for the last 2 weeks, I have been casually sharing this projects on various discord servers. The results have not been impactful. The analytics didn't change much. It looks like making a post on the r...
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pausing development for 2 weeks
February 20, 2025
by
chooon
I am going to make a post on reddit to gauge some interests but I can't do it without a 30-day reddit account I will revisit this project in 2 weeks...
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working on the skill page UI
February 19, 2025
by
chooon
haven't made any skills yet but the UI is looking okay so far...
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UI fixes
February 15, 2025
by
chooon
fixed some UI bugs...
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buggy update
February 15, 2025
by
chooon
added name and level display on top of hp bars added a main menu added two tombstones which spawn skeleton enemies one skeleton enemy can throw a projectile added squirrels that roam around the map ad...
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worked on main menu
February 14, 2025
by
chooon
player now starts with fists (does 0 damage, need to equip from inventory first) added more tabs to the menu (only stats and inventory page work currently) press U and I added a simple stats page adde...
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added inventory system and exp system
February 13, 2025
by
chooon
integrated Sunny Valley Studio's inventory system into the project (amazing dev with free code) added a bare-bone exp system added a new weapon as a test for the weapon swap has some minor bugs with w...
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added a character and more combat
February 12, 2025
by
chooon
1
got an artist to create a character for the game! ( https://www.instagram.com/p/DF81E4HCzgD/?igsh=MWVpams2eXVjc2I5Yw==) added HP display didn't add hit stop; opted for hit blinking instead as I implem...
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added a structure and a NPC
February 11, 2025
by
chooon
1
added a simple building with a hostile NPC inside (coordinates: 50, 10, 100) NPC can patrol or chase player hitbox isn't implemented yet...
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working on combat
February 10, 2025
by
chooon
add dash (no VFX yet) added another sword attack and code to alternate attacks fixed ground checker; no more infinite jumps added a compass and coordinate display (a proper minimap is TBD)...
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added a sword
February 10, 2025
by
chooon
1
added a sword. looking decent...
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followed a voxel world tutorial; added tree prefabs
February 09, 2025
by
chooon
1
found a great tutorial with working code for the procedural generation: added tree prefabs as a test to add other types of prefabs e.g. buildings...
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movement test and a house
February 09, 2025
by
chooon
1
3rd person camera and wasd movements added a house to test out scales...
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