Likely needed to have phases for the game - ie, non-combat phase (where you move around one character) and combat (where you start splitting and fight enemies).
It was...interesting, splitting the character. Maybe if there was an option to make the character move faster, i'd be engaged enough to go to the next floor. Sorry to hear in the devlog that you didn't have enough time left for making the game, but you managed to bring a finished game, so that's something.
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Likely needed to have phases for the game - ie, non-combat phase (where you move around one character) and combat (where you start splitting and fight enemies).
It was...interesting, splitting the character. Maybe if there was an option to make the character move faster, i'd be engaged enough to go to the next floor. Sorry to hear in the devlog that you didn't have enough time left for making the game, but you managed to bring a finished game, so that's something.
Here's a video of me playing the game