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Devlog
Quantum Rogue
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Devlog
day 5
March 06, 2025
by
chooon
got enemy spawning done added prompt for attack success/fail added 3 enemies added treasure chests added stairs TODO: still need to implement a simple turn-based AI loop to control enemies treasure ch...
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day 4
March 05, 2025
by
chooon
reorganized the prefabs a bit working on the quantum mechanism it works like Quantum Chess basically note to self: time is running out so I probably need to speed things up...
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day 3
March 04, 2025
by
chooon
got a basic UI working movement and attack animation seem to be working as well...
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day 2
March 03, 2025
by
chooon
worked out the dungeon layout (static for now; will be procedural later) started on the character object got the selecting and moving done still has to show stats later...
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day 1
March 02, 2025
by
chooon
finalized title and game design started the project folder and integrated assets started itch.io page...
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